#include <btCollisionObjectWrapper.h>
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| | btCollisionObjectWrapper (const btCollisionObjectWrapper *parent, const btCollisionShape *shape, const btCollisionObject *collisionObject, const btTransform &worldTransform, int partId, int index) |
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| | btCollisionObjectWrapper (const btCollisionObjectWrapper *parent, const btCollisionShape *shape, const btCollisionObject *collisionObject, const btTransform &worldTransform, const btTransform &preTransform, int partId, int index) |
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| const btTransform & | getWorldTransform () const |
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| const btCollisionObject * | getCollisionObject () const |
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| const btCollisionShape * | getCollisionShape () const |
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Definition at line 17 of file btCollisionObjectWrapper.h.
◆ btCollisionObjectWrapper() [1/3]
◆ btCollisionObjectWrapper() [2/3]
◆ btCollisionObjectWrapper() [3/3]
◆ getCollisionObject()
◆ getCollisionShape()
◆ getWorldTransform()
| const btTransform & btCollisionObjectWrapper::getWorldTransform |
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const |
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inline |
◆ operator=()
◆ m_collisionObject
◆ m_index
| int btCollisionObjectWrapper::m_index |
◆ m_parent
◆ m_partId
| int btCollisionObjectWrapper::m_partId |
◆ m_preTransform
| const btTransform* btCollisionObjectWrapper::m_preTransform |
◆ m_shape
◆ m_worldTransform
| const btTransform& btCollisionObjectWrapper::m_worldTransform |
The documentation for this struct was generated from the following file: