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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"Classes | |
| struct | Ogre::v1::VertexBoneAssignment_s |
| Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
| struct | Ogre::VertexBoneAssignment |
| Records the assignment of a single vertex to a single bone with the corresponding weight. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 |
Typedefs | |
| typedef struct Ogre::v1::VertexBoneAssignment_s | Ogre::v1::VertexBoneAssignment |
| Records the assignment of a single vertex to a single bone with the corresponding weight. | |
Functions | |
| bool | Ogre::operator< (const VertexBoneAssignment &_l, uint32 _vertexIndex) |
| bool | Ogre::operator< (uint32 _vertexIndex, const VertexBoneAssignment &_r) |