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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreHardwareBufferManager.h"#include "OgreMovableObject.h"#include "OgreQuaternion.h"#include "OgreRenderable.h"#include "OgreResourceGroupManager.h"#include "OgreSubEntity.h"#include "OgreVector3.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::v1::Entity |
| Defines an instance of a discrete, movable object based on a Mesh. More... | |
| class | Ogre::v1::EntityFactory |
| Factory object for creating Entity instances. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 |