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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"#include "Compositor/OgreCompositorNodeDef.h"#include "OgreMath.h"#include "OgreVector2.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::CompositorShadowNodeDef |
| Shadow Nodes are special nodes (not to be confused with. More... | |
| class | Ogre::ShadowTextureDefinition |
| Local texture definition. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Enumerations | |
| enum | Ogre::ShadowMapTechniques { Ogre::SHADOWMAP_UNIFORM , Ogre::SHADOWMAP_PLANEOPTIMAL , Ogre::SHADOWMAP_FOCUSED , Ogre::SHADOWMAP_PSSM } |