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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreHlmsCommon.h"#include "OgreHlmsDatablock.h"#include "OgreHlmsSamplerblock.h"#include "OgreLwConstString.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::HlmsJson |
| HLMS stands for "High Level Material System". More... | |
| struct | Ogre::HlmsJson::NamedBlocks |
| class | Ogre::HlmsJsonListener |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | rapidjson |
Typedefs | |
| typedef GenericValue< UTF8< char >, MemoryPoolAllocator< CrtAllocator > > | rapidjson::Value |