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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Classes | |
| class | Ogre::DistanceLodBoxStrategy |
| Level of detail strategy based on distance from camera to an object's bounding box. More... | |
| class | Ogre::DistanceLodSphereStrategy |
| Level of detail strategy based on distance from camera to an object's bounding sphere. More... | |
| class | Ogre::DistanceLodStrategyBase |
| Level of detail strategy based on distance from camera. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Typedefs | |
| typedef DistanceLodBoxStrategy | Ogre::DistanceLodStrategy |
| Backward compatible name for Distance_Box strategy. | |