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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::TagPoint, including all inherited members.
| _attachBone(SkeletonInstance *skeletonInstance, Bone *bone) | Ogre::SceneNode | |
| _callMemoryChangeListeners() override | Ogre::SceneNode | virtual |
| _detachAllBones(SkeletonInstance *skeletonInstance) | Ogre::SceneNode | |
| _detachBone(SkeletonInstance *skeletonInstance, Bone *bone) | Ogre::SceneNode | |
| _getDerivedOrientation() const | Ogre::Node | |
| _getDerivedOrientationMatrix() const | Ogre::TagPoint | |
| _getDerivedOrientationUpdated() | Ogre::Node | |
| _getDerivedPosition() const | Ogre::Node | |
| _getDerivedPositionUpdated() | Ogre::Node | |
| _getDerivedScale() const | Ogre::Node | |
| _getDerivedScaleUpdated() | Ogre::Node | |
| _getFullTransform() const | Ogre::Node | inline |
| _getFullTransformUpdated() | Ogre::Node | |
| _getTransform() | Ogre::Node | inline |
| _notifyStaticDirty() const override | Ogre::SceneNode | virtual |
| _setCachedTransformOutOfDate() override | Ogre::SceneNode | virtual |
| _setDerivedOrientation(const Quaternion &q) | Ogre::Node | |
| _setDerivedPosition(const Vector3 &pos) | Ogre::Node | |
| _setNullNodeMemoryManager() | Ogre::Node | inline |
| _setParentBone(Bone *bone) | Ogre::TagPoint | |
| _unsetParentBone() | Ogre::TagPoint | |
| _updateChildren() | Ogre::Node | |
| addChild(Node *child) | Ogre::Node | |
| attachObject(MovableObject *obj) | Ogre::SceneNode | |
| ConstNodeVecIterator typedef | Ogre::Node | |
| ConstObjectIterator typedef | Ogre::SceneNode | |
| convertLocalToWorldDirection(const Vector3 &localDir, bool useScale) | Ogre::Node | |
| convertLocalToWorldDirectionUpdated(const Vector3 &localDir, bool useScale) | Ogre::Node | inline |
| convertLocalToWorldOrientation(const Quaternion &localOrientation) | Ogre::Node | |
| convertLocalToWorldOrientationUpdated(const Quaternion &localOrientation) | Ogre::Node | inline |
| convertLocalToWorldPosition(const Vector3 &localPos) | Ogre::Node | |
| convertLocalToWorldPositionUpdated(const Vector3 &localPos) | Ogre::Node | inline |
| convertWorldToLocalDirection(const Vector3 &worldDir, bool useScale) | Ogre::Node | |
| convertWorldToLocalDirectionUpdated(const Vector3 &worldDir, bool useScale) | Ogre::Node | inline |
| convertWorldToLocalOrientation(const Quaternion &worldOrientation) | Ogre::Node | |
| convertWorldToLocalOrientationUpdated(const Quaternion &worldOrientation) | Ogre::Node | inline |
| convertWorldToLocalPosition(const Vector3 &worldPos) | Ogre::Node | |
| convertWorldToLocalPositionUpdated(const Vector3 &worldPos) | Ogre::Node | inline |
| createChild(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual |
| createChildSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | virtual |
| createChildTagPoint(const Vector3 &vPos=Vector3::ZERO, const Quaternion &qRot=Quaternion::IDENTITY) | Ogre::TagPoint | virtual |
| detachAllBones() | Ogre::SceneNode | virtual |
| detachAllObjects() | Ogre::SceneNode | virtual |
| detachObject(MovableObject *obj) | Ogre::SceneNode | |
| flipVisibility(bool cascade=true) | Ogre::SceneNode | virtual |
| getAttachedObject(size_t index) | Ogre::SceneNode | inline |
| getAttachedObject(const String &name) | Ogre::SceneNode | |
| getAttachedObjectIterator() | Ogre::SceneNode | virtual |
| getAttachedObjectIterator() const | Ogre::SceneNode | virtual |
| getAttachments() | Ogre::SceneNode | inline |
| getChild(size_t index) | Ogre::Node | inline |
| getChild(size_t index) const | Ogre::Node | inline |
| getChildIterator() | Ogre::Node | |
| getChildIterator() const | Ogre::Node | |
| getCreator() const | Ogre::SceneNode | inline |
| getDefaultNodeMemoryManager(SceneMemoryMgrTypes sceneType) override | Ogre::SceneNode | virtual |
| getDepthLevel() const | Ogre::Node | inline |
| getId() const | Ogre::IdObject | inline |
| getIndestructibleByClearScene() const | Ogre::Node | |
| getInheritOrientation() const | Ogre::Node | |
| getInheritScale() const | Ogre::Node | |
| getListener() const | Ogre::Node | inline |
| getLocalAxes() const | Ogre::Node | |
| getName() const | Ogre::Node | inline |
| getOrientation() const | Ogre::Node | |
| getParent() const | Ogre::Node | |
| getParentBone() const | Ogre::TagPoint | inline |
| getParentSceneNode() const | Ogre::SceneNode | |
| getPosition() const | Ogre::Node | |
| getScale() const | Ogre::Node | |
| getSquaredViewDepth(const Camera *cam) const | Ogre::Node | virtual |
| getUserAny() const | Ogre::Node | inlinevirtual |
| getUserObjectBindings() | Ogre::Node | inline |
| getUserObjectBindings() const | Ogre::Node | inline |
| IdObject(IdType id) | Ogre::IdObject | inline |
| isCachedTransformOutOfDate() const | Ogre::Node | inline |
| isStatic() const | Ogre::Node | |
| isYawFixed() const | Ogre::SceneNode | inline |
| lookAt(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual |
| mGlobalIndex | Ogre::Node | |
| migrateTo(NodeMemoryManager *nodeMemoryManager) | Ogre::Node | |
| mParentIndex | Ogre::Node | |
| Node(IdType id, NodeMemoryManager *nodeMemoryManager, Node *parent) | Ogre::Node | |
| Node(const Transform &transformPtrs) | Ogre::Node | |
| NodeVec typedef | Ogre::Node | |
| NodeVecIterator typedef | Ogre::Node | |
| numAttachedObjects() const | Ogre::SceneNode | inline |
| numChildren() const | Ogre::Node | inline |
| ObjectIterator typedef | Ogre::SceneNode | |
| ObjectVec typedef | Ogre::SceneNode | |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| removeAllChildren() | Ogre::Node | virtual |
| removeAndDestroyAllChildren() | Ogre::SceneNode | virtual |
| removeAndDestroyChild(SceneNode *sceneNode) | Ogre::SceneNode | virtual |
| removeChild(Node *child) | Ogre::Node | virtual |
| resetOrientation() | Ogre::Node | |
| roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| scale(const Vector3 &scale) | Ogre::Node | |
| scale(Real x, Real y, Real z) | Ogre::Node | |
| SceneNode(IdType id, SceneManager *creator, NodeMemoryManager *nodeMemoryManager, SceneNode *parent) | Ogre::SceneNode | |
| SceneNode(const Transform &transformPtrs) | Ogre::SceneNode | |
| setAutoTracking(bool enabled, SceneNode *const target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO) | Ogre::SceneNode | virtual |
| setDirection(Real x, Real y, Real z, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual |
| setDirection(const Vector3 &vec, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual |
| setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) | Ogre::SceneNode | |
| setIndestructibleByClearScene(bool indestructible) | Ogre::Node | |
| setInheritOrientation(bool inherit) | Ogre::Node | |
| setInheritScale(bool inherit) | Ogre::Node | |
| setListener(Listener *listener) override | Ogre::SceneNode | virtual |
| setName(const String &name) | Ogre::Node | inline |
| setOrientation(Quaternion q) | Ogre::Node | |
| setOrientation(Real w, Real x, Real y, Real z) | Ogre::Node | |
| setPosition(const Vector3 &pos) | Ogre::Node | |
| setPosition(Real x, Real y, Real z) | Ogre::Node | |
| setScale(const Vector3 &scale) | Ogre::Node | |
| setScale(Real x, Real y, Real z) | Ogre::Node | |
| setStatic(bool bStatic) override | Ogre::SceneNode | virtual |
| setUserAny(const Any &anything) | Ogre::Node | inlinevirtual |
| setVisible(bool visible, bool cascade=true) | Ogre::SceneNode | virtual |
| TagPoint(IdType id, SceneManager *creator, NodeMemoryManager *nodeMemoryManager, SceneNode *parent) | Ogre::TagPoint | |
| TransformSpace enum name | Ogre::Node | |
| translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| TS_LOCAL enum value | Ogre::Node | |
| TS_PARENT enum value | Ogre::Node | |
| TS_WORLD enum value | Ogre::Node | |
| updateAllTransforms(const size_t numNodes, Transform t) | Ogre::Node | static |
| updateAllTransformsBoneToTag(const size_t numNodes, Transform t) | Ogre::TagPoint | static |
| updateAllTransformsTagOnTag(const size_t numNodes, Transform t) | Ogre::TagPoint | static |
| yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::SceneNode | |
| ~Node() | Ogre::Node | virtual |
| ~SceneNode() override | Ogre::SceneNode | |
| ~TagPoint() override | Ogre::TagPoint |